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WebGlProfile

Struct WebGlProfile 

Source
pub struct WebGlProfile {
    pub vendor: String,
    pub renderer: String,
    pub max_texture_size: u32,
    pub max_viewport_dims: (u32, u32),
    pub max_renderbuffer_size: u32,
    pub max_vertex_attribs: u32,
    pub max_varying_vectors: u32,
    pub max_fragment_uniform_vectors: u32,
    pub max_vertex_uniform_vectors: u32,
    pub extensions: Vec<String>,
    pub shader_precision: ShaderPrecisionProfile,
    pub context_attributes: ContextAttributes,
}
Expand description

A complete WebGL device identity profile.

Used to present a consistent, plausible GPU identity to fingerprinting scripts.

§Example

use stygian_browser::webgl_noise::WebGlProfile;

let profile = WebGlProfile::nvidia_rtx_3060();
assert!(profile.renderer.contains("RTX 3060"));
assert!(profile.max_texture_size >= 16384);

Fields§

§vendor: String

UNMASKED_VENDOR_WEBGL / getParameter(GL_VENDOR) value.

§renderer: String

UNMASKED_RENDERER_WEBGL / getParameter(GL_RENDERER) value.

§max_texture_size: u32

MAX_TEXTURE_SIZE in pixels.

§max_viewport_dims: (u32, u32)

MAX_VIEWPORT_DIMS as [width, height].

§max_renderbuffer_size: u32

MAX_RENDERBUFFER_SIZE.

§max_vertex_attribs: u32

MAX_VERTEX_ATTRIBS.

§max_varying_vectors: u32

MAX_VARYING_VECTORS.

§max_fragment_uniform_vectors: u32

MAX_FRAGMENT_UNIFORM_VECTORS.

§max_vertex_uniform_vectors: u32

MAX_VERTEX_UNIFORM_VECTORS.

§extensions: Vec<String>

Ordered list of supported WebGL extensions.

§shader_precision: ShaderPrecisionProfile

Shader precision format.

§context_attributes: ContextAttributes

Context attributes.

Implementations§

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impl WebGlProfile

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pub fn nvidia_rtx_3060() -> Self

Return the NVIDIA RTX 3060 profile with all fields populated.

§Example
use stygian_browser::webgl_noise::WebGlProfile;
let p = WebGlProfile::nvidia_rtx_3060();
assert!(p.renderer.contains("RTX 3060"));
assert_eq!(p.max_texture_size, 16384);
Source

pub fn nvidia_gtx_1660() -> Self

Return the NVIDIA GTX 1660 profile.

§Example
use stygian_browser::webgl_noise::WebGlProfile;
let p = WebGlProfile::nvidia_gtx_1660();
assert!(p.renderer.contains("GTX 1660"));
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pub fn amd_rx_6700() -> Self

Return the AMD RX 6700 profile.

§Example
use stygian_browser::webgl_noise::WebGlProfile;
let p = WebGlProfile::amd_rx_6700();
assert!(p.renderer.contains("RX 6700"));
Source

pub fn intel_uhd_630() -> Self

Return the Intel UHD 630 profile (integrated graphics).

§Example
use stygian_browser::webgl_noise::WebGlProfile;
let p = WebGlProfile::intel_uhd_630();
assert!(p.renderer.contains("UHD Graphics 630"));
Source

pub fn assert_consistent(&self)

Assert basic internal consistency: texture size ≤ viewport dims, etc.

§Example
use stygian_browser::webgl_noise::WebGlProfile;
let p = WebGlProfile::nvidia_rtx_3060();
p.assert_consistent();

Trait Implementations§

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impl Clone for WebGlProfile

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fn clone(&self) -> WebGlProfile

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WebGlProfile

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for WebGlProfile

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for WebGlProfile

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fn eq(&self, other: &WebGlProfile) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for WebGlProfile

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for WebGlProfile

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impl StructuralPartialEq for WebGlProfile

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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