pub fn audio_noise_script(engine: &NoiseEngine) -> StringExpand description
Generate the audio noise injection script for a given NoiseEngine.
Must be injected via Page.addScriptToEvaluateOnNewDocument. Works in
Worker contexts where OfflineAudioContext is available.
Returns an empty string if audio noise is not needed (callers should
check crate::noise::NoiseConfig::audio_enabled).
ยงExample
use stygian_browser::audio_noise::audio_noise_script;
use stygian_browser::noise::{NoiseEngine, NoiseSeed};
let js = audio_noise_script(&NoiseEngine::new(NoiseSeed::from(1_u64)));
assert!(js.contains("AudioBuffer"));
assert!(js.contains("getChannelData"));
assert!(js.contains("copyFromChannel"));
assert!(js.contains("getFloatFrequencyData"));
assert!(js.contains("startRendering"));